The MBA promotes the game of basketball in the community by encouraging team play and good sportsmanship in a safe and respectful environment.

1. REGISTRATION

1.1 The annual registration fee for players shall be set by the Board of Directors prior to the beginning of the season.

1.2 Player registration shall take place as soon as the meeting is concluded and a start date for the season has been determined.

1.3 No player will be eligible to play a league game until all documentation is complete with the league and fees have been paid.

1.4 All players wishing to participate in the Senior League must be 17 years of age or older. Players wishing to participate in the Junior League must be 12 to 17 years of age.

1.5 By participating, Players, Captains, Spectators and Parents agree to abide by the MBA Code of Conduct. Failure to follow the Code of Conduct can result in ejection from the game, facility, or suspension from future games.

2. ADMINISTRATIVE RULES AND POLICIES

2.1 All games under the jurisdiction of the Association shall be played on floors approved by the Directors.

2.2 Games are played 4 on 4 full court (may vary given on future venue sites).

2.3 The players’ full name (first name and last name) and number are to be entered on the score sheet prior to game time. Falsification of names is an automatic breach of the Code of Conduct.

2.4 Timeouts & Overtime – League games tied at the end of regulation will be recorded as a tie. Playoff games will result in 2-minute overtime periods until a winner is determined.

i) Each team is allowed 1 live-ball timeout per half (can carry over to the second half but not Overtime). Each team gets 1 timeout per overtime period. Timeouts do not carry forward.

2.5 Fouls & Penalties

i) 6 personal fouls = disqualification (technical fouls included).

ii) 8th teamfoul per half=2 free throws.

iii) All technical fouls = 1 free throw.

iv) 2 technical fouls = automatic disqualification.

v) Flagrant fouls may result in ejection from the game and further disciplinary action by the Board of Directors upon full review of the incident.

2.6 Uniform Policy

i) All players must wear team-issued uniforms (jerseys and shorts).

ii) Sharing uniforms during a game is not allowed.

iii) Players without proper uniform will receive a technical foul (which is also a personal foul).

2.7 Player Eligibility & Conduct

i) No jewelry of any kind is allowed (including earrings, chains, bracelets, etc.).

ii) Unsportsmanlike conduct (e.g., cursing, stomping, yelling, mocking shooters) results in a technical foul.

iii) Spectators are not allowed on the team bench.

iv) All players must attend a minimum of 3 regular season games to be eligible for the playoffs.

v) Final playoff eligibility decisions rest with league administration.

2.8 Game Start & Forfeit Rules

i) A team must have at least 3 players to start the game.

ii) Games may be played 4v3 but 3v3 is permitted only with the opponent’s consent.

iii) If a team has fewer than 3 players at the scheduled time, the clock begins running:

  • The opposing team gains 2 points per minute until the 3rd player is dressed and on the court.
  • After 10 minutes, if fewer than 3 players are dressed (in uniform and on the court), it is a forfeit.

iv) Players must be present by tip-off to be entered into the game.

  • If a player arrives after tip-off but before halftime, they may still play.
  • Arriving after the 2nd half begins = ineligible to play that game.

2.9 Games in all divisions shall have referees assigned by the MBA.

2.10 All teams WILL shake hands after game completion.

2.11 Standings in league play shall determine placement for playoffs.

2.12 Playoff format will be established by the Schedulers and approved by the Board of Directors.

2.13 Referees enforce the rules of competition on the Court during the game. The Board enforces its rules in all other areas including entrances, exits, hallways, etc. and before and after the game.

2.14 Players may play in a lower age division or move up a division under certain circumstances and is subject to review by the Board of Directors.

2.15 Players are not permitted to play for more than one team in a season of play regardless of League.

 

3. COMPETITION – PLAYING RULES AND MODIFICATIONS

3.1 All games shall be played according to the Official Basketball Rules of the International Basketball Federation (FIBA), which provide more explicit detail than this document. Please see:

https://assets.fiba.basketball/image/upload/documents-corporate-fiba-official-rules- 2024-v10a.pdf

i) Exceptions are included in this document and are instituted where necessary to facilitate an appropriate recreational experience for all.

ii) Game length: all games are played with two 20-minute halves with a running clock. Final two minutes of the game is “stop-clock” if the game is under 10 points. During stop-clock, the game clock will be stopped on all made baskets, whistles, and out-of-bounds plays.

iii)If a game runs behind schedule, the 1st and/or 2nd half may be shortened at the officials’ discretion.

iv) Mercy Rule: a game shall be declared if a team is leading by 30 points with less than 10 minutes left in the game.

3.2 Timeouts & Overtime

i) League games tied at the end of regulation will be recorded as a tie. Playoff games will result in 2-minute overtime periods until a winner is determined.

ii) Each team is allowed 1 live-ball timeout per half (can carry over to the second half but not Overtime). Each team gets 1 timeout per overtime period. Timeouts do not carry forward.

3.3 Fouls & Penalties

i) 6 personal fouls = disqualification (technical fouls included).

ii) 8th team foul per half=2 free throws.

iii) All technical fouls = 1 free throw.

iv) 2 technical fouls = automatic disqualification.

v) Flagrant fouls may result in ejection from the game and further disciplinary action by the Board of Directors upon full review of the incident.

 

 

 

4. SALARY CAP & TRADES

4.1 – The league will establish a salary cap trade deadline after which any team above the cap will have a penalty applied.

4.2 – The league will establish a hard trade deadline after which no trades may be made and salary cap penalties will double.

4.3 –  Any team over the cap will receive a 5-point penalty per $100,000 (rounded up to the nearest dollar) over the cap for every game that they play whilst over the cap. This penalty will double after the date set in 5.2.

4.4 – If a team is able to get under the cap prior to the start of the season but after the deadline set in 5.1, they will only receive the penalty in their first game. In other cases, the penalties stipulated in 5.2 will only apply for games where the team is over the cap.

4.5 – Teams may request non-binding mediation from the league to assist with any trades. This must be requested at least 1 week before the deadline set in 5.2.

4.6 – In cases where resolution cannot be reached, teams can enter into binding arbitration where the league will determine the most suitable trade. This must be requested at least 1 week before the deadline set in 5.2.